VFX Breakdown: Giganaut

It was a pleasure to work with my friends at Brave Spark including VFX Supervisor Sam Mundon to produce this spot. 

We worked together and after tests using multiple DCCs (Embergen) we decided to create a smoke and fire FX using Cinema4D Pyro. I was responsible for animating the CG Giganaut, the thruster fire and smoke, and the landing smoke effects.